Nano Emblem

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Nanos were created by the unlikely team of Dexter and Mandark. When Fuse came to Earth and began his invasion of the planet with his horde of Fusion Monsters and Terrafusers, Dexter and Mandark began to develop the best way to fight against the invaders. The results of this development were Nanos. By harnessing the essence of Planet Fuse and its monsters, Fusion Matter, they could create the Nanos, the ultimate weapons against Fuse and his minions.

In the story, the Nanos were originally created in The Future, but unfortunately, it seemed that they were created a little too late, and the people in The Future could only slow down the infection of the world. However, when the player arrived in The Future due to Dexter's time travel experiment, Future Dexter came up with a new plan: by sending the instructions for how to create Nanos back to the heroes' past selves with the player, they could get the right tools to fight Fuse at the right time, and thereby prevent the dark Future. Thanks to the help from the player, the remaining heroes managed to send the instructions to create back to the past, and their past selves managed to mass produce the Nanos. It is also hinted that the Great Machine was built after the player sent Dexter a message via a wormhole from The Future.


Each Nano has three Nano Powers, one of which the player must select upon the Nano's creation; e.g.Numbuh Two can make a player run faster, while Mandark can allow a player and his group to jump higher. Other abilities involve paralyzing Fusion monsters, dealing additional damage, or slowing down their movements. The chosen ability can be changed later at a Nano Station for the price of one appropriate Power Item. There are a total of thirty-six Nano Powers, and three copies of each power, one for each Nano Type.

Nanos come in three different types: Adaptium, Blastons, and Cosmix. Based on its type, the Nano can be used to deal additional damage to enemies. On the other hand, if the player sends out a Nano with a type that is weak against the Fusion Monster's type, the damage will be less.

Every Nano has a stamina bar, which determines how long it can remain active. A summoned Nano will slowly lose stamina until it runs out. Stamina can be regained by giving Nano Potions to the Nano or by putting it away to rest.

Nano potions

Nano potion effect.

If the Nano has a passive power, its stamina will drain at an accelerated rate. Powers that require manual activation will drain a large amount of stamina at once. Guard, Antidote, and Freedom will drain some stamina when the effect to counter is triggered. For example, if a monster uses Stun, the Freedom Nano will lose some stamina in order to prevent the effect. Recall ‒ and Revive ‒ Group will drain a large amount of stamina. A Nano with low stamina will become visibly tired, and if a Nano runs out of stamina or is put away while tired, its picture will sink, and the player must wait for it to recover a minimum amount of stamina before it can become usable again. An ideal strategy is to use your desired nano when needed.



The three different types of Gumballs, each one corresponding to a type of Nano.

Gumballs make a Nano more powerful for a period of time, until the effect wears off, or the player who has the Nano dies. Each Gumball corresponds to one of the Nano and Monster Types (i.e. Adaptium, Blastons and Cosmix), which can be indicated by its color (see right). One can use a Gumball on a Nano of the corresponding type. While a Nano is boosted from a Gumball, it will have a special backdrop of the corresponding color, as shown in the bottom right.

Gumball boosted nano

A nano boosted by a Gumball.

Gumballs can be acquired from C.R.A.T.E.S. dropped by monsters or rewarded at the end of Infected Zone Races, or from certain vendors. Gumballs are most useful when given to a Nano right before fighting a Fusion, in which the power boost can help with abilities such as Heal, Stun or Damage to do better against these dangerous foes.

Acquiring a Nano

Blossom Nano

Player acquiring a Nano

Originally, the player could acquire one Nano for each level. Once a player had gathered enough Fusion Matter, the player automatically received the Nano Missions for his level. After the Fusion was defeated, the respective Nano was awarded, and the player leveled up.

According to Computress, in order for a person to create a Nano, three things were needed: a definite amount of Fusion matter, a personal item from the character the Nano would represent, and one's own imagination (possibly Imaginary Energy) in order to "purify" the Fusion Matter so it could be used.

Before the game was closed down, the player could do an available set of Nano missions every four levels. Another way to get new Nanos was by using one of the codes that gives the player a Nano Capsule. This method could only be used for certain Nanos.

Current Nano Capsules

Additional Nanos

During the Nano Enhancement Project missions, the hero collects items for the development of new Nanos. According to these missions, of certain in-game characters who don't currently have one are in development by scientists. Ben also has sent Dexter samples from Chromastone, Spidermonkey, and Jetray for Nano development.

Nanos can also be found in some form of Nano incubator, located both on Mt. Neverest and within Dexlabs. The Nanos in the incubators include Cheese, Way Big, Mordecai, Jake, Rath, Ultimate Big Chill, Rigby, Flapjack, AmpFibian, and Sym-bionic Titan.


As of February 16, 2011, three new Nanos were released along with the creation of The Academy. For players with an avatar past the events in The Future, they can be obtained with codes. Also, it was announced that there would be twenty new Nanos released in 2011-2012 (the exact number of that actually were released in 2011-2012). In April 2011, three more new Nanos: Johnny Bravo, Cheese, and a new experimental Nano dubbed "the Unstable Nano" were released. With the addition of these three Nanos, access to the DexLabs Primary Research Facility was released to the public. The facility acts as the central base for Nano development and research. In May 2011, three more were added to the game. Jake the Dog, Flapjack, and Johnny Test, being the first Unstable Nano transformation, were given Nano counterparts. In the following months, a handful of new Nanos were released into the game. These updates included AmpFiban (the second Unstable Nano transformation), Chowder, Gumball Watterson, Johnny Test (official release), Rigby, Titan, Zak Saturday, Ice King, Rath, Van Kleiss (the third Unstable Nano transformation, replacing AmpFibian), Darwin Watterson, Mordecai, and Princess Bubblegum Nanos, respectively.

List of Nanos

Academy Level Retro Level Name Image Cartoon Type Fusion Matter Nano Mission/Code Abilities Mission Giver
04 Not in Retro Small Unstable Nano NanoVan Kleiss Generator Rex Cosmix Not in Retro Small Unstable Nano (mission) Leech - Point Health - Self Snare - Self Area Dexter
01 Not in Retro Small Finn NanoFinn Adventure Time with Finn and Jake Blastons Not in Retro Small Basic Training (Part 3 of 3)/ FFCiminmyelement Jump - Self Revive - Self Damage - Point Ben
02 Not in Retro Small Rex NanoRex Generator Rex Adaptium Not in Retro Small Advanced Training (Part 3 of 6)/ FFCcontrolnanite Stun - Cone Damage - Cone Run - Self Lance
02 Not in Retro Small Alien X NanoAlien X Ben 10: Alien Force & Ben 10: Ultimate Alien Cosmix Not in Retro Small Advanced Training (Part 4 of 6)/ FFCcreationforge Health - Self Area Snare - Target Area Recall - Self Lance
04 Not in Retro Small Gumball Watterson NanoGumball The Amazing World of Gumball Adaptium Not in Retro Small ffcmisadventurer Rocket - Self Jump - Group Damage - Point N/A
04 Not in Retro Small Darwin Watterson NanoDarwin The Amazing World of Gumball Blastons Not in Retro Small ffcfunnygoldfish Run - Group Sneak - Group Health - Group N/A
04 Not in Retro Small Mordecai NanoMordecai Regular Show Cosmix Not in Retro Small ffcyeeeeeaaaahhh Revive - Self Damage - Point Bonus N/A
04 Not in Retro Small Rigby NanoRigby Regular Show Adaptium Not in Retro Small ffcdeathpunchies Damage - Area Health - Self Recall - Group N/A
04 Not in Retro Small Princess Bubblegum NanoPrincess Bubblegum Adventure Time with Finn and Jake Adaptium Not in Retro Small ffcnerdybutsweet Sleep - Area Revive - Self Bonus N/A
04 02 Numbuh Two NanoNumbuh Two Codename: Kids Next Door Adaptium 220 Sector Defense (Academy)/Practice Pranks (Future) Run - Self Recall - Group Bonus Numbuh Two
04 03 Eddy NanoEddy Ed, Edd n Eddy Cosmix 700 Get Reddy Health - Self Run - Group Guard Eddy
04 05 Blossom NanoBlossom The Powerpuff Girls Cosmix 2,510 Lame Imitation Stun - Area Antidote Freedom - Group Blossom
04 06 Wilt NanoWilt Foster's Home for Imaginary Friends Blastons 3,780 Fizzy Rox And Roll Jump - Self Snare - Target Area Snare - Cone Wilt
04 Not in Retro Small Chowder NanoChowder Chowder Adaptium Not in Retro Small Cloffee Caper Scavenge Freedom - Self Sleep - Self Area Chowder
04 07 Dee Dee NanoDee Dee Dexter's Laboratory Blastons 5,940 Lab Accidents Damage - Point Revive - Group Damage - Area Dee Dee
04 08 Numbuh Five NanoNumbuh Five Codename: Kids Next Door Blastons 8,190 Creature Discomfort Revive - Self Sneak - Group Leech - Point Numbuh Five
04 Not in Retro Small AmpFibian NanoAmpFibian Ben 10: Ultimate Alien Cosmix Not in Retro Small Defender Amp Fuse Sleep - Cone Drain - Area Guard Paradox
08 Not in Retro Small Cheese NanoCheese Foster's Home for Imaginary Friends Blastons Not in Retro Small Sorted Chesses Health - Group Scavenge Run - Self Mr. Herriman
08 04 Eduardo NanoEduardo Foster's Home for Imaginary Friends Adaptium 1,320 Scary Monsters Drain - Area Radar Health - Self Area Eduardo
08 09 Edd NanoEdd Ed, Edd n Eddy Cosmix 11,610 Mistaken Eddentity Recall - Self Treasure Finder Snare - Self Area Edd
08 10 Megas NanoMegas Megas XLR Adaptium 14,830 Scrapheap Scrap Sleep - Cone Sneak - Self Sleep - Area Coop
08 11 Billy NanoBilly The Grim Adventures of Billy & Mandy Adaptium 19,760 Carnival Collection Freedom - Self Sleep - Self Area Damage - Cone Billy
08 12 Professor Utonium NanoProfessor Utonium The Powerpuff Girls Cosmix 24,450 Mutation Abomination Drain - Point Jump - Group Rocket - Self Professor Utonium
08 Not in Retro Small Johnny Test NanoJohnny Test Johnny Test Blastons Not in Retro Small Scooter Scramble Damage - Cone Stun - Cone Jump - Self Johnny Test
12 Not in Retro Small Titan NanoSym-BionicTitan Sym-bionic Titan Cosmix Not in Retro Small Origin of the Spacies Damage - Cone Radar Rocket - Self Octus
12 01 Buttercup NanoButtercup The Powerpuff Girls Blastons 135 A Personal Matter (Academy)/A Fusion Matter (Future) Stun - Cone Health - Group Scavenge Buttercup
12 13 Him NanoHim The Powerpuff Girls Blastons 28,220 Doppelganger Gang Drain - Area Health - Self Area Freedom - Self Him
12 14 Bloo NanoBloo Foster's Home for Imaginary Friends Adaptium 34,020 Leaderbored Treasure Finder Snare - Cone Stun - Cone Bloo
12 15 Bubbles NanoBubbles The Powerpuff Girls Cosmix 38,520 Squirrel Squad Snare - Target Area Jump - Self Damage - Point Bubbles
12 Not in Retro Small Flapjack NanoFlapjack The Marvelous Misadventures of Flapjack Adaptium Not in Retro Small Cap'n Courageous Drain - Point Sleep - Self Area Run - Group Flapjack
12 16 Demongo NanoDemongo Samurai Jack Adaptium 45,550 Go, Demongo, Go Damage - Area Snare - Self Area Revive - Self The Scotsman
16 17 Four Arms NanoFour Arms Ben 10 & Ben 10: Ultimate Alien Cosmix 51,030 Plant Problems Sleep - Self Area Scavenge Leech - Point Grandpa Max
16 18 Numbuh One NanoNumbuh One Codename: Kids Next Door Blastons 59,400 Skunk Support Damage - Cone Health - Self Bonus Numbuh One
16 Not in Retro Small Johnny Bravo NanoJohnny Bravo Johnny Bravo Adaptium Not in Retro Small These Are A Few Of His Favorite Things Stun - Area Run - Self Revive - Self Johnny Bravo
16 19 Mojo Jojo NanoMojo Jojo The Powerpuff Girls Blastons 65,540 Going Bananas Freedom - Group Drain - Point Guard Mojo Jojo
16 20 Mandark NanoMandark Dexter's Laboratory Blastons 75,350 Leet Cheats Antidote Stun - Area Jump - Group Mandark
16 Not in Retro Small Jake NanoJake Adventure Time with Finn and Jake Adaptium Not in Retro Small Double Take Rocket - Self Jump - Group Sleep - Self Area Jake
16 Not in Retro Small Ice King NanoIce King Adventure Time with Finn and Jake Blastons Not in Retro Small Penguin Plans Stun - Area Rocket - Self Treasure Finder Ice King
16 Not in Retro Small Van Kleiss NanoVan Kleiss Generator Rex Blastons Not in Retro Small Coming Soon Leech - Point Health - Self Snare - Self Area N/A
16 Not in Retro Small Zak Saturday NanoZak Saturday The Secret Saturdays Blastons Not in Retro Small Bad Behavior Damage - Point Snare - Cone Radar Zak Saturday
20 Not in Retro Small Rath NanoRath Ben 10: Alien Force & Ben 10: Ultimate Alien Blastons Not in Retro Small Let Me Tell You about Rath! Freedom - Self Damage - Area Sleep - Area Grandpa Max
20 21 Grim NanoGrim The Grim Adventures of Billy & Mandy Adaptium 82,590 Things Look Grim Health - Group Run - Group Revive - Group Grim
20 22 Dexter NanoDexter Dexter's Laboratory Adaptium 93,360 Lab Monkeys Rocket - Self Sneak - Group Recall - Self Dexter
20 23 Vilgax NanoVilgax Ben 10 & Ben 10: Alien Force & Ben 10: Ultimate Alien Cosmix 102,170 Souls For Sale Radar Run - Self Recall - Group Vilgax
20 24 Swampfire NanoSwampfire Ben 10: Alien Force & Ben 10: Ultimate Alien Cosmix 115,200 Alien Abductions Sleep - Area Sleep - Cone Sneak - Self Ben
24 25 Mandy NanoMandy The Grim Adventures of Billy & Mandy Blastons 124,430 Hands Off Run - Group Treasure Finder Recall - Self Mandy
24 26 Coco NanoCoco Foster's Home for Imaginary Friends Adaptium 139,460 Bird Beast Guard Freedom - Group Stun - Area Coco
24 27 Mac NanoMac Foster's Home for Imaginary Friends Blastons 149,760 Pack Attack Rocket - Self Sneak - Self Sleep - Cone Mac
24 28 Numbuh Three NanoNumbuh Three Codename: Kids Next Door Cosmix 166,460 My Monkeys! Sneak - Group Revive - Self Health - Group Numbuh Three
28 29 Hex NanoHex Ben 10 & Ben 10: Alien Force Blastons 177,880 Charmed Life Sleep - Area Run - Self Recall - Group Hex
28 30 Juniper Lee NanoJuniper Lee The Life and Times of Juniper Lee Adaptium 196,810 Alien Totem Poll Jump - Self Leech - Point Snare - Target Area Juniper Lee
28 31 Numbuh Four NanoNumbuh Four Codename: Kids Next Door Cosmix 209,410 Tree Trouble Revive - Group Health - Self Area Drain - Area Numbuh Four
28 32 Ed NanoEd Ed, Edd n Eddy Blastons 222,520 Royal Ed-Viser Sleep - Self Area Radar Snare - Self Area Ed
32 33 Courage NanoCourage Courage the Cowardly Dog Adaptium 235,870 Ring Around the Collar Drain - Point Health - Self Scavenge Courage
32 34 Samurai Jack NanoSamurai Jack Samurai Jack Adaptium 249,730 Plant a Seed Jump - Group Damage - Point Antidote Samurai Jack
32 35 Aku NanoAku Samurai Jack Cosmix 264,100 Demon Attack Stun - Cone Bonus Damage - Cone Demongo
32 36 Humungousaur NanoHumungousaur Ben 10: Alien Force & Ben 10: Ultimate Alien Cosmix 278,810 Prehistoric Plot Snare - Cone Freedom - Self Damage - Area Tetrax


  • Megas and Swampfire are the only who share three identical powers, Sleep ‒ Cone, Sneak ‒ Self and Sleep ‒ Area.
  • Codename: Kids Next Door is the only show that has at least one character from the show in all three Nano types (Adaptium ‒ Numbuh Two; Blastons ‒ Numbuh Five and Numbuh One; and Cosmix ‒ Numbuh Four and Numbuh Three).
  • The Rath Nano is the only one of Ben's aliens that is a Blastons Nano.
  • Oddly enough, the Buttercup and Bubbles are not identical to their cartoon counterparts, and feature some slight deviation.
  • Due to the massive Academy update, Fusion Monsters and Fusions are often times a higher level than the Nano itself.
  • The Ice King Nano was originally intended to be released as a code Nano, as seen above, but received a mission of his own in a stand-alone update. Another notable difference from his pre-release stage is that he was originally classified as a Cosmix Nano.
  • Grim and Darwin are the only whose three powers all have group effects.
  • There is a glitch, whereby a Heal ‒ Group Nano (Blastons is the only type that the glitch encompasses), like the Cheese Nano, will heal only the user of the Nano.
  • The Cheese Nano's health power recharges faster than any other one before.
  • The Finn Nano is the only "Non-Coded" Nano with Damage ‒ Point.
  • On the Code Nano page on the official website, there were models for Nanos of Bobo Haha, Spidermonkey, Ultimate Wildmutt, Lodestar, Waybig and Ultimate Big Chill shown. These Nanos were never released.
  • Nanos tend to have slightly higher pitch voices from their representing character. Some characters' Nanos don't retain this attribute. The Academy Nanos have extremely high-pitched voices.


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