While Fuse’s minions are found all over the world, there are some places where they have really made an impact. These areas[1] have been isolated by force fields to try to stop the spread of the Fusion Matter infection.[2] Gravity has gone berserk, causing masses of the area to start levitating. Pools of Fusion Matter cover the ground and humongous Terrafusers only worsen the situation. Many Missions will take you into these Infected Zones. You may also want to go in to help gather up young Fusion Matter pods before the infection spreads further. Most Fusion Lairs are located inside Infected Zones, there are a few exceptions. Gooby Traps can be found in all (or most) of the Infected Zones. Infected Zones are sometimes full of Fusion Monsters, but zones like the Crystalline Caverns, Sweet Revenge, Loch Mess, Jungle Training Area, and The Fissure don´t. Sometimes entire areas are made only out of a huge Infected Zone and a small clear area where the warp gate is, such as Goat's Junk Yard, Nuclear Plant and Dark Glade.
Inside the Infected Zones[]
The Infected Zones are full of raw Fusion Matter that can hurt you. Stay out of the green pools of Fusion Matter if at all possible, or you will be poisoned and start taking damage. Even after you are no longer touching the raw Fusion Matter, your character will continue to take damage for a period of time. These zones are also full of various devices, platforms and launch objects placed by SACT Agents to help you navigate the area safely.[2]
Devices[]
Infected Zones have been isolated by SACT using force field technology from Dexter. You have to enter and exit them via a special warp gate. Warp gates transport players into and out of Infected Zones. To enter an Infected Zone, click on the Dexbot attendant at the gate and select the warp icon. You exit the same way. Normally there are at least two warp gates out of any infected zone.[2]
Device | Game Guide Description | Game Guide Image |
---|---|---|
Zip Lines | If you click on the end of a zip line you slide down to the end. You can let go of the zip line at any time by pressing the Space Bar. Some zip lines allow you to travel upwards as well. | |
Slides | Jumping on a slide allows you to move down a twisting slide to the bottom. You can steer while sliding using normal commands. | |
Moving Platforms | You can ride a moving platform to traverse dangerous areas. | |
Jump Pads | Jumping on a jump pad will allow you to jump higher in the air than normal. | |
Launchers | Launchers are cannons that can shoot you out and over danger. Check out the table in the “Controls” section of this document to learn how to use the launcher. |
List of Infected Zones[]
KND Training Area
|
Pokey Oaks Junior High
|
Mandark's House
|
Delightful Developments
|
Megas' Last Stand
|
Pokey Oaks Junior High
|
Mandark's House
|
Sweet Revenge
|
Delightful Developments
|
Megas' Last Stand
|
The Boneyard
|
Reactor Works
|
Charles Darwin Middle School
|
Dizzy World
|
Sunny Bridges Auditorium
|
Jungle Training Area
|
Loch Mess
|
The Fissure
|
Cutts and Bruises Skate Park
|
Sand Castle
|
Crystalline Caverns
|
Construction Site
|
Hani-Baba Temple
|
Tyrannical Gardens
|
Skypad Space Port
|
Nowhere Triangle
|
The Canopy
|
Monkey Summit
|
Dinosaur Graveyard
|
Inferno Fields
|
Dark Tree Clearing
|
Green Gullet
|
References[]
- ↑ Cartoon Network . Game Guide (English) (PDF) p. 25. Cartoon Network. Archived from the original on 20 October 2012. "These areas have been isolated by force fields to try to stop the spread of the Fusion Matter infection."
- ↑ 2.0 2.1 2.2 Cartoon Network . Game Guide (English) (PDF) p. 25. Cartoon Network. Archived from the original on 20 October 2012.