◉ Nano Information ◉
◢ Level ◣
29 (Retro) ∣ 28 (Academy)
Sleep - Area
Sleep Charm
Hex uses a powerful charm to make monsters in the area fall into a deep slumber.
Run - Self
Summon Wind
Hex summons wind at your back that accelerates your movement.
Recall - Group
Vanishing Act
Hex's magic returns your group to a safe spot in an infected zone.
Hex is a very powerful sorcerer who wields a magical staff at his side. He hails from the dimension of Ledgerdomain and has a young niece named Charmcaster. He is constantly searching for a way to restore his "Charms of Bezel" after they were destroyed by Gwen Tennyson.


War Against Fuse

The Past

Fusion Fall Hex


After encountering the Fusion Spawns, Hex sees their adaptive properties as a way to finally fixing the Charms. He has an uneasy alliance with the Tennysons and the heroes to fight Fuse and his armies, but he ultimately plans to turn on them once he regains some of his power. Hex is also interested in Coco and her eggs, but admits that she is an enigma, even to himself. Hex can be found at Devil's Bluff.
Non-Prophet Organization

Hex aimed to get some of his power back by using a stone of transference in the Hani-Baba Temple to transfer the powers of prophecy from the hero to himself. Unfortunately, Billy had stolen the powers prior to Hex, leaving him empty handed.

Other Appearances

Hex's Staff is a possible ultra rare drop from killing fusion monsters, and it acts as a melee weapon.



Community content is available under CC-BY-SA unless otherwise noted.